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Cover of Time to Kill

Time to Kill

Solo RPG · by Zachary Elliott-Hatton · in English
On Quisicosas since 19 May 2026
Featured in the newsletter of 19 May 2026 (on Substack)

What it is about

A blade in the dead of night. A gunshot covered by rolling thunder. A drop of poison in one of a hundred glasses. Traverse the ages and deal death to your targets in this solo or co-operative game. Use deadly weapons, time-travel trickery, and your wits and cunning to strike and make your getaway. But be careful not to disrupt the timeline too much, or you might find yourself on the sharp end of your own dagger... Solo Play: Featuring oracles to inspire you, to flesh out your adventures, and sculpt the challenges that await. Keep a journal of your actions and their conseuquences, and revisit them as you travel back in time to land the perfect strike. Novice to Master Assassin: Two d6s, pen and paper, and this small rulebook are all you need to get started. Prove your ability to expand your arsenal, learn to keep calm under pressure, and execute your plan with surgical precision. A Clean Getaway: Plan your escape and live to fight another day. Be warned, cause too many changes to history (or the future) and your next target will be your past self! Created for PocketQuest 2026. Compatible with Better Late Than Never, the time-travelling courier game.

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