QuisicosasNews about solo tabletop RPGs
Cover of Fields of Fate - Solo-Play System for Tabletop Battles - Future Wars - FULL VERSION

Fields of Fate - Solo-Play System for Tabletop Battles - Future Wars - FULL VERSION

Solo RPG · by Fields of Fate · in English
AI
On Quisicosas since 6 June 2026
Featured in the newsletter of 6 June 2026 (on Substack)

What it is about

Fields of Fate: Solo-Play System for Tabletop Battles - Future Wars FULL VERSION A miniature wargaming system that lets your sci-fi tabletop armies fight tense battles even when no opponent is available. Command squads. Tell stories. Fight cinematic battles across ruined cities, alien worlds, industrial wastelands and far-future warzones. In your own time. On your own table. Fields of Fate: Future Wars uses dynamic activation tables tailored to specific sci-fi faction to create an unpredictable enemy force that reacts through dice-driven battlefield behaviour. Each turn, enemy units may hold the line, advance on objectives, charge key targets, or benefit from army-wide orders that keep the battle shifting and the player guessing. Designed to plug into existing sci-fi tabletop systems, including far-future battle games, Fields of Fate gives solo players a simple way to turn their existing miniature collections and rules into a nail-biting solo experience. The system is intentionally broad where it needs to be, allowing results such as bonuses to saves, movement, shooting, morale, melee or special attacks to fit the ruleset you already use. Features • Designed for solo sci-fi miniature wargaming • Dice-driven activation system that drives enemy behaviour • Compatible with many sci-fi miniature collections and far-future tabletop rule sets • Enemy activation sheets tailored to different faction archetypes • Ideal for narrative campaigns, linked battles and quick arcade-style games • Battles typically playable in 1–2 hours. • Supports forces from small skirmishes to larger tabletop engagements • Also works naturally for cooperative play • Designed to create challenge without needing a second player to control the enemy army Full version contains Activation Sheets for 14 enemy factions: • Greenskin Pirates • Solar Legion • Immortal Engines • ClanCorp Syndicate • Imperial Levy • Court of Blades • Starborne Dominion • The Hive • Corrupted Legions • The Alliance of Unity • Throne Wardens • The Razed Cog • The Master Circuit • The Choir Militant Whether you are testing a new army, keeping a campaign alive between club nights, playing a quick 500-point battle after work, or splitting your force with a friend for a co-op game, Fields of Fate: Future Wars gives your tabletop an enemy that moves, shoots, reacts and surprises you. If you enjoyed this system, a short review on DriveThruRPG helps small creators enormously. Prepare your forces. Charge your weapons. Test your fate.

More by Fields of Fate

Like these finds?

Subscribe to Quisicosas and get the solo RPG news in your inbox (the newsletter is in Spanish).