QuisicosasNews about solo tabletop RPGs
Cover of Thief

Thief

Solo roleplaying game · by Stéphanie Dusablon · in English
Game No AI PDF
On Quisicosas since 20 May 2023
Featured in the newsletter of 20 May 2023 (on Substack)

What it is about

It started the same way all of your bad decisions do: an unhealthy combination of boredom and a tavern of questionable repute. As you struggle to scale the outer walls of Windkeep castle, you're forced to admit that you really outdid yourself this time. Just because someone mentioned that the castle was impenetrable and that its occupants happened to be the owners of an heirloom-quality brooch (your favourite), does not mean you had to go steal it . In your defence, you took to stealing to make a living and having now stolen enough to live comfortably, what is left but to steal for fame? One wouldn't want to get rusty, never know when the money might run out. As you finally jump over the wall, Nyx, the Goddess of the night and protector of thieves, smiles - she does like to watch you work. The Game Inspired by  Megan Whalen Turner's novel The Thief , Thief is a solo TTRPG which can be played with or without a journaling component. The game uses a standard deck of cards to generate story prompts and two six-sided dice to resolve encounters. Both the encounter resolution and oracle system use Cezar Capacle’s Push SRD , which provides a streamlined and narrative-focussed gaming experience. The exploration mechanic is based on the journaling game Colostle , developed by Nich Angell. Choose from one of three pre-generated thief archetypes (or create your own) before setting out.  As your thief explores the castle “borrowing” items, their actions will cause them to advance both the progress track (bringing them closer to the brooch) and the noise track (which may require them to leave before reaching their objective if they aren't careful). This mechanic ensures that the story arc keeps developing while maintaining some level of unpredictability around the final act. The Download Buying this game will get you: A comprehensive 34 pages PDF document outlining the rules of the game, including: Three pre-defined thief archetypes: The Snake, a master of poison and shadows The Owl, an acrobat who strikes from afar The Fox, a master of disguise who likes to get close to their mark A detailed example of play All random tables needed to generate your story A low ink and ready-to-print on 8.5X11 reference document containing the character sheet, player aid and all tables for ease of play In addition, every purchase adds one community copy!

More by Stéphanie Dusablon

Like these finds?

Subscribe to Quisicosas and get the solo RPG news in your inbox (the newsletter is in Spanish).