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Cover of Bite-Sized Dungeons

Bite-Sized Dungeons

Solo RPG resource · by Traverse Fantasy · in English
Supplement Pay what you want Role Playing PDF
On Quisicosas since 9 November 2023
Featured in the newsletter of 9 November 2023 (on Substack)

What it is about

Bite-Sized Dungeons Based on my original blog post. This notebook is a tool to help you quickly develop dungeons and other adventuring sites! Each spread has a graph of 6 nodes with 6 edges on the left side, and on the right side there are sections for you to write a basic description of the place, a table of 6 random encounters, and keys for all 6 of the rooms or nodes. To get started, draw a card from a typical deck (or open the pamphlet to a random page). Roll 6-sided dice to generate your map according to the steps below: Determine which 1 or 2 rooms are entrances into the dungeon. Determine which 2 rooms are occupied by NPCs. Determine which 1 of the rooms occupied also have treasure. Determine which 1 of the rooms unoccupied have treasure. Determine which 1 of the rooms unoccupied have a feature with which players can interact. Determine which 1 of the rooms unoccupied is trapped (which may or may not be the room with treasure from step #3). Determine the 6 connections between rooms, rolling d6 for: (1) a corridor, requiring 1 turn to traverse, (2) a stuck door, requiring force to proceed, or (3) a secret entrance. Results from (4-6) do not pose obstacles. There are 13 possible maps to start from, enough for one every week for one season of the year!
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