What The Tide Keeps
On Quisicosas since 16 July 2026
Featured in the newsletter of
16 July 2026 (on Substack)
What it is about
The seas rose in the time of your grandparents, and never went back down. The old cities didn't crumble — the water kept them. In What the Tide Keeps, you are a tidewalker: a lone diver who descends into the drowned world to bring back what remains — relics, machines, and the memories of the people who lived and drowned there. You'll draw cards, roll a die, and write, building the story of one diver, the things they salvage, and the air that runs a little lower with every descent. Some divers surface with their arms full. Some don't surface at all. It's a complete story in a single sitting, or a campaign across many dives. All you need is a deck of cards, one die, and something to write in. Included: full rules · 52 unique prompts, one for every card · deeper Encounters · a yes/no Oracle · a fully played example dive · a printable Dive Log · and campaign rules for one diver and a deepening city. Themes of loss, isolation, and quiet. Play at your own pace.