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Cover of Château Misère

Château Misère

Solo roleplaying game · by Jean-Baptiste Lévêque · in English
Game Pay what you want No AI PDF
On Quisicosas since 22 July 2026
Featured in the newsletter of 22 July 2026 (on Substack)

What it is about

Purchase the game book here You awaken in an unfamiliar place, a realm ruled by stone. All around you, towering walls of rough, irregular masonry rise skyward, piled into grotesque structures, most of them lying in ruins. Moats, buttresses, ramparts, keeps, gates, and portcullises are scattered haphazardly around you. The whole place seems to defy not only every principle of architecture, but at times even the laws of perspective and space itself. The heavy air filling your lungs is changing you. It leaves them again in a hollow, cavernous rasp. Already, the tips of your fingers are hardening and beginning to crumble; you could swear you can feel your bones grinding within your joints. Blurred patches creep into the corners of your vision, a sign that the surface of your eyes has begun to calcify. Before it is too late, you focus your remaining strength and will on a single thought. The exit. Find the exit. *** CHÂTEAU MISÈRE is a single player minimalist gamebook by Jean-Baptiste Lévêque in which your goal is to escape a surreal, ruined castle before it traps you forever. With just three pages of rules and a couple of six-sided dice, explore the Castle's 32 interconnected scenes in search of a way out. Each playthrough is fast, tense, and invites you to learn the Castle one failed escape at a time. CHÂTEAU MISÈRE owes its existence to the Châteaux Fantastiques book series, written by Henri-Paul Eydoux and published by Flammarion between 1969 and 1973. All artwork in CHÂTEAU MISÈRE  was created from collages made using photographs originally featured in Châteaux Fantastiques.
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