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Cover of To Heck with the Doomscrolls

To Heck with the Doomscrolls

Solo roleplaying game · by DoggoOrDragon · in English
On Quisicosas since 17 August 2026
Featured in the newsletter of 17 August 2026 (on Substack)

What it is about

You are a doggo. Not a dog, but a special envoy from Doggon, on a mission to help hoomans overcome the evil Curse of the Doomscrolls. To Heck with the Doomscrolls is a solo journaling TTRPG about reawakening your senses to the (natural) world around you. This game is an introspective story-led experience. You do not win or lose. To play this solo journaling TTRPG, you will need: a standard deck of cards a 6-sided die (d6) a token to represent your doggo (an acorn, dried seed pod, a pebble...) a way to track your resources a journal, sketchbook, stick in the sand, or whatever you prefer to record your mission Once a hooman has been exposed to the Doomscrolls, their senses become numb until, eventually, they are no longer able to feel the world around them. So when the Great Doodle of Doggon heard of the plight of hoomans, of course they sent all doggos on a rescue mission to Hoomonia. You are a doggo assigned to a hooman. To accomplish your mission, you must take your hooman out into the realms and go exploring. Since you don't speak hooman (and thank Doodle for that or you might succumb to the Curse yourself), you will use your special abilities to transmit your experience and reawaken your hooman's senses. Equipped with telepathic powers of sensory mind-sharing, you set out on a mission to rid your hooman of the Curse and reawaken their senses. But be careful, some of your exploration may make the Curse worse! As a souvenir of your journey and proof of your mission, you collect strange and wondrous Hoomonian Artifacts along the way. This is my first solo journaling RPG. If you play it, I'd love to hear what you think! Made for the 2026 One Page RPG jam . Credits Human-made. Artwork, story, and game design © by DoggoOrDragon doggoordragon.itch.io/ Inspired by the world of Hoomonia and lore I wrote for The Legend of Doggos . This work is based on the Carta system (found at https://peachgardengames.itch.io/carta-srd), from Cat McDonald and Peach Garden Games, and licensed for use under the Creative Commons Attribution 3.0 Unported license (http:// creativecommons.org/licenses/by/3.0/)
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