
Petty King Chronicles
On Quisicosas since 15 October 2026
What it is about
Petty King Chronicles A tiny print-n-play game for making factions rise, fall, and make history Any good RPG includes some well-developed factions that shape world history. This 12-page zine is designed to gamify that history quickly and easily. Use this game for any RPG or campaign setting to give your factions rich, full histories. How it works Start with 3 factions. Give each one power and prestige. Then let the dice decide how they grow, compete, stumble, and occasionally collapse. As factions grow more powerful, their prestige grows with them. And the more prestigious they become, the more likely they are to face a challenge: A succession crisis A foreign invasion An empty treasury A crisis of faith A natural disaster A rebellious nobility A violent frontier Then the dice decide what happens. Grand leaders can use their power to survive or lose it all in a catastrophe. Was the monarch brave enough to defend the border? Was the pious queen able to restore the Faith? Did the miserly duke starve his people? What's inside This is a rules-lite zine designed to create factions and history in a fun, quick way for Refs and DMs. The zine includes: Step-by-step map-making guide Rules for competing factions Faction generator Leader generator Faction events
