
One More Song
Published 21 October 2026 · On Quisicosas since 20 October 2026
Featured in the newsletter of
21 October 2026 (on Substack)
What it is about
You're in a small band. Somebody has booked you twelve shows, there's a van with a dodgy clutch, and between you there's two dollars and a box of shirts. You pick what you play, how many of you there are, and the Flaw nobody talks about. The singer won't drive. Two of you used to go out. At each stop you roll for the drive, then the venue, then the show itself: 2d6 against the room. A back room of a pub is easy. A support slot for a bigger band is not. Push and you'll play better, but it costs Morale. After the show you decide what the band gives up: sleep in the van and sell shirts in the car park, pay for a motel, fix the gear, or send someone home for good. Every night one song goes on the setlist. You give it a title and a line about where it came from, and you star it if the room sang along. By the end of the tour it's a real setlist, and the last line stays blank unless you earn it. After stop twelve, Crowd and Morale decide whether the room calls you back for an encore. Two nights in a row with no money or no will left, and the tour ends in whatever town you're in. We ran the rules 5,000 times before laying out a page. About four tours in five reach the final show, and a bit over four in ten of those get the encore. In the book (32 pages): - Rules on five pages, a one-page reference and a stop played out as an example - Tables for what you play, how many of you there are, the Flaw, and why each of you is in the van - The Van sheet with Cash, Morale, Gear and Crowd, and a tour poster to fill in town by town - A two-page setlist with a line saved for the encore - 72 prompts on two d66 tables: one for the drive in, one for after the show - Twelve stop pages, the final show, five endings, and passes and ticket stubs to cut out You need two six-sided dice and a pen. A stop takes about 20 minutes.





