
Block, Dodge, Parry - A Levelless, Classless Expansion of Cairn
On Quisicosas since 4 January 2023
What it is about
Which version should I get? The PDF includes a variety of other tools, and can be printed yourself. Access to the PDF means access to any future updates, tools and additions! The SRD is a free, easy reference document that includes the entire core text. The Print on Demand options include a fancy A4 hardcover and a nifty A5 coil bound version! Join the discussion on Discord ! Block, Dodge, Parry is an 'Advanced Edition' to Yochai Gal's Cairn . It is playable as an entirely standalone game, or as an 'expansion pack' to Cairn , Into The Odd, Electric Bastionland, or any other Mark of the Odd -type games. Since its release in December 2022, it has received numerous updates, feedback, and great reviews. Idle Cartulary, Advanced Fantasy Dungeons, https://playfulvoid.game.blog/ Now, the complete Version 2 edition is OUT! It still acts as a toolbox , providing tons of house rules and ideas to inspire, alter, tweak, and expand. However, with version 2.0, it also acts as a complete game . The main concepts behind its contents are To integrate 'fiction' into OSR-style play . If you are a wizard, it should be fun and easy to do wizard stuff, without causing major balancing issues. To make any fantasy character concept a player might have, easy to 'build' and play . The backstory is the character building. To provide players and Wardens with meaningful, impactful choices that emerge naturally during play. To organically create 'prompts' for new adventures from play itself. Do you want to master a new weapon? Use it! Do you want to learn how to master a particular skill? Find someone who can teach you! Josh McCrowell, His Majesty the Worm , https://riseupcomus.blogspot.com/ Block, Dodge, Parry has 176 pages , and contains the following: Time, Gear & Skill; a system for ‘skill checks’ without requiring a whole list of skills, that rewards the character’s background and preparation. Fantasy Species ; a simple framework to play as non-humans with unique properties. Extended rest rules , rewarding more comfortable places of rest with more rejuvenation, as well as rules for Food & Meals . A variety of Wounds, Injuries & Diseases that are sure to leave a mark on player characters. Social Conflict ; an alternative to physical combat, allowing for tense negotiations. It straddles the line between “complete abstraction” and “having the players argue with the Warden” by using dice rolls as prompts. Blocking, Dodging & Parrying , the system's namesake, giving players more tactical options during combat while maintaining its overall flow and simplicity. Location-based critical damage ; Add a bit of impact to your blows! 31 Weapons ; wherein each weapon can deal one of three types of damage, combined with fast, balanced, and heavy attacks and different special properties, which characters master by using. 6 categories of Armor and 19 pieces of Adventuring Equipment. Horses! Horse armor! W.F. Smith, Barkeep on the Borderlands , https://www.prismaticwasteland.com/ Careers : 16 careers, each with a description, related skills, and "common knowledge" (things any person of that career would know) Skills : 90 skills, which give you tangible new options during play. These skills can be picked at character creation, or learned along your travels. Skills are now divided into categories for easy reference: Allies & Morale, Combat, Esoteric & Arcane, Exploration, Knowledge, Socializing and Tricks & Subterfuge . Training : A system to learn new skills by studying, doing, or finding the right trainer. Ty Pitre, Swineheart Motel, https://www.mindstormpress.com/ Magic ; a free-form magic system inspired by GLOG, allowing you to freely sculpt energy, hinder opponents, or alter reality. Equip magical gear to further enhance your abilities! Miracles ; divine magic allowing you to banish your foes or aid allies. Compose your own Higher Power and dedicate your actions to your Higher Power to receive healing and bonuses. Entirely new chapters on running Settlements, Wilderness Exploration and Dungeoneering , building upon the framework of Cairn 2e , tying these systems into Block, Dodge, Parry . Roll up interesting terrain parameters for every wilderness encounter to shake up combat! Design your fearsome monsters and opponents with 18 Monster Features and random tables for rival adventurers!

