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Dark Age: Legends - Solo Adventure - Diona's Grasp

Solo roleplaying game · by Frontier Gaming · in English
On Quisicosas since 10 June 2024
Featured in the newsletter of 10 June 2024 (on Substack)

What it is about

The year was 1348, a time when the verdant county of Kent thrived under the benevolent rule of Lord Eadric. Nestled amidst rolling hills and fertile fields, the twin villages of Branstead and Cuthbury prospered, their people living in relative harmony under the protective gaze of their lord. Yet, as the harvest season approached, a shadow began to loom over this peaceful land, a shadow that would plunge the villages into a nightmare from which few would awaken. The arrival of Diona, a mysterious and beguiling sorceress, marked the beginning of the end. Clad in dark robes and wielding powers that defied the natural order, she ensnared Lord Eadric with promises of immortality and boundless power. In her wake, the once noble lord became a twisted puppet, his mind and soul corrupted by dark magic. Unbeknownst to the villagers, Eadric and Diona's unholy pact unleashed a plague unlike any other. The dead began to rise, clawing their way out of the earth with insatiable hunger for the living. As the nights grew longer and the cries of the undead echoed through the valleys, Branstead and Cuthbury turned on each other in fear and desperation, each blaming the other for the horrors that besieged them. Old rivalries flared into violent skirmishes, and neighbour turned against neighbour. In the midst of this chaos, whispers of dark sorcery and undead legions spread like wildfire, sowing seeds of panic and mistrust. The land that had once flourished under Eadric’s rule was now a battleground, torn apart by both the living and the dead. This is the tale of how a lord's fall from grace, a sorceress's malevolent ambition, and the unchecked wrath of the undead brought two villages to the brink of annihilation. It is a story of fear, betrayal, and the desperate fight for survival in a world where the dead refuse to rest. As the darkness deepens, the true nature of courage and unity will be tested in ways the villagers could never have imagined. In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.

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