
What it is about
A game about the secret meaning of drawings and creating your own myths. Inspired by the Nazca Lines, the game invites you to reflect on how meaning is created—and how it can be lost to time. .-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. About "Nazca" is a drawing game about memory, meaning, and the marks we leave behind. Players take turns imagining events in their community and representing them through simple, continuous-line drawings on paper. Over time, these shapes form a shared map of beliefs, stories, and moments. The people beneath the lines The Nazca were an ancient civilization that thrived on the southern coast of present-day Peru between 100 BCE and 800 CE. Known for their advanced irrigation systems, intricate pottery, and textile art, they are most famous for the Nazca Lines—enormous geoglyphs etched into the desert, depicting animals, plants, and geometric patterns. The purpose of these massive drawings remains a mystery, though many believe they were part of ritual or astronomical practices. Despite harsh desert conditions, the Nazca built a rich and enduring culture shaped by the land, the sky, and their deep spiritual beliefs. Credits This double-sided one-page version of the game was created for the One-Page RPG Jam and is inspired by other solo journaling and drawing games and the real Nazca lines. It was designed and written by Luis Wong and the art and layout was made by Karoline Jiménez .