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POVERTY

Solo roleplaying game · by ORMACH · in English
On Quisicosas since 20 January 2026
Featured in the newsletter of 20 January 2026 (on Substack)

What it is about

Become a ruler of a small starving settlement. Grow population, gather and manage resources to prevent the death of your peasants and grow your a Kingdom. *** In this game you will draw buildings on the map, gather resources, and grow your population. Each in-game month will unlock new structures that have unique effects. Combine 16 unique structures and discover optimal ways to design your settlement. *** Play solo or compete with friends by printing multiple maps, and see who will manage to reach the highest score. OVERVIEW Single player Print and play 45 mins to play Drawing city builder YOU WILL NEED Print 3 A4 pages (black and white) Several six-sided dice Token for the calendar Pen or pencil Game example (First 5 days): 1. I chose if I want to prioritize wood/stone. Placed district near primary resource. 2. Added camp in a way where I have some extra free tiles in case some peasants will die. 3. One district for stone. 4. Then excess energy used for farms and I can build a Well before week 2 to save at least 6/8 peasants I have. That's just an example of a game flow, the further you go the more options you get with more buildings. I marked each day with a different color, numbers near structures represent the day it was built. Let me know if this makes it easier to figure out. Also, you can build a lot of farms if gold is hard to get, it's a valid strategy to keep peasants alive. If you need help with the game send me a note: Website — www.ormach.eu
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