
Combopolis III
On Quisicosas since 7 April 2026
Featured in the newsletter of
7 April 2026 (on Substack)
What it is about
REQUIRES NATUROPOLIS AND AGROPOLIS A 6-card combo pack that allows you to combine Agropolis and Naturopolis (to mix farmland with wilderness).Unlike the original rules for both standalone games, this variant eliminates the use of card-passing. Rather, players shuffle each game deck individually, flipping a single card from each to reveal 2 scoring conditions. Then, a 3rd card is drawn at random from the 6-card combo pack to reveal the 3rd and final scoring condition. A separate card from this pack is used as the starting tile, displaying 2 "blocks" from those terrains included in each game respectively.On a player's turn, they draw 1 card from each game deck and must choose 1 to play and 1 to discard. In this way, both game decks with run out at the same rate. End game occurs after the last 2 cards are drawn and played/discarded.Players score for the largest 2 block groups from each game, lose points for individual roads, and score/lose points according to the 3 scoring condition cards. Players: 1-4 Length: 15-20 minutes Ages: 8+ CREDITSDesigned by Steven Aramini, Danny Devine, Paul KlukaArt by Danny Devine





