
Downtime and Dollars
On Quisicosas since 21 April 2026
Featured in the newsletter of
21 April 2026 (on Substack)
What it is about
What do your characters do between adventures? Not "I buy supplies and rest." What do they actually do? Who do they drink with? What jobs do they pick up? What trouble finds them when they're not looking for it? Downtime & Dollars gives you ten tables covering odd jobs, training, carousing, crafting, rumors, trouble, carousing consequences, relationship developments, spending habits, and training outcomes. Every result is a story — not a number. Roll once per character between adventures and watch the next session's plot hooks write themselves. Includes a narrative cost-of-living framework (no spreadsheets, no coin-counting) and a d12 "what changed while you were away" table for time skips. 102 total table entries. System-agnostic. No stats. No math. Just stories that happen between stories. Who this is for: GMs who want downtime to matter.





