
100 Frescoes, Mosaics, Murals and Reliefs to Find in a Dungeon (PFRPG)
On Quisicosas since 19 December 2024
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19 December 2024 (on Substack)
What it is about
Rooms and corridors are often not completely devoid of decoration. There are the more normal types of decor, such as paintings, but larger or more important places may have larger, more involved decorations that are created directly on the surface, such as frescoes, mosaics, murals and reliefs. These can be found on walls, floors, ceilings and doors, and not just in dungeons, but in castles, towers, manor houses and other suitable buildings. The images may or may not be coloured, mostly depending on the media used, and will probably be large and epic in nature. They will likely not be easy to remove, transport and sell without destroying them, even if they would be valuable if such was managed.
The different pictures can be used to hide clues, disguise secret doors or simply be a distraction, especially as players tend to think that anything described in detail is important so, by describing more items in detail, this can help hide what is truly important amongst the others. Some of the images could be considered fairly horrific in their nature, and would be most likely to be found in places associated with evil beings, others are far more pleasant and a few just seem wrong.
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Here are some sample results:
Hundreds of soldiers in groups of six are carrying biers on their shoulders bearing the bodies of the dead who have fallen in battle. The biers are being carried through a city gate with large, metal-studded wooden doors, set into a huge, smooth stone wall. Standing watching the procession are many women and children, all of whom would appear to be crying (DC 10 Perception check), and two pairs of soldiers armed with spears are standing to attention on each side of the gate.
This shows simply an image of the sun. Various dots cover its face, suggesting sunspots, and long, curling prominences shoot off into space and back again. Rays of light, that are the most unrealistic part of the whole image, are spreading out from the central sun. If the sun is stared at for long enough, the dots that seemed to be sunspots start to suggest that the sun has a face, and a cruel one at that (DC 10 Will save or be shaken for 1d4+1 rounds).
Demonic creatures of different forms, some with wings, some with tails, some with normal flesh and some with scaled, most with horns, from small stubs to huge, curling affairs, are seated or, in some cases, standing, where the creature in question doesn't look capable of sitting down, around a huge bloodstained table. Plates and platters cover the table, each holding joints of raw meat. The meat in question is clearly (DC 5 Perception check) that of sentient beings, humans and similar in shape, for there are arms and legs as well as the odd severed head as a centrepiece. Most of the heads are missing their eyes; one creature is stabbing a claw into an eye socket to remove the eye to eat.
This shows a seemingly endless field of impaled bodies. The bodies are of all ages and all sexes and the scene would appear to be one of pure cruelty. Many of the bodies would still appear (DC 10 Perception check) to be alive and writhing in agony as the wooden shafts they are impaled on slowly pierce them upwards from their nether regions.
This is a cloudscape, with the clouds almost resembling a landscape in their formations. Mighty castles can be seen in the distance through the clouds. The castles themselves may actually be in the clouds, as the ground cannot be seen
One page is the front cover, one the front matter, one is ads and one the Open Game License.
The supplement is also available in the following versions: Castles & Crusades and system neutral. You do not need all versions.
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