
You Killed My Dog: The Game
On Quisicosas since 10 July 2025
Featured in the newsletter of
10 July 2025 (on Substack)
What it is about
You Killed My Dog: The Game
“They took the only thing that ever loved you. Now the city’s going to bleed for it.”
A tabletop roleplaying game of brutal revenge, stylized violence, and personal justice — inspired by films like John Wick, The Equalizer, and First Blood.
You play an Operator: a lone force of skill and fury who just lost the last thing that mattered — not a lover, not a partner, not a friend.
Your dog.
No one cared. Not the cops. Not the syndicates. Not the city that grinds everything down and forgets it. But they’re going to care now.
What’s Inside:
A fast, cinematic dice pool system: 1d12 Core Die + d6s
A brutal Wound system that punishes mistakes and tracks pain
A citywide Heat mechanic: the more chaos you cause, the harder the city hunts you
Momentum-fueled stunts, dual-wielding, gun-fu, environmental kills
Full gear suite: pistols, shotguns, knives, grenades, armor, silencers, access cards
6 unique Operator archetypes — plus “The Original” for custom play
A complete 8-scene Revenge Arc campaign from alleyway to kingpin’s tower
Control tools for running solo, one-shots, or campaign play
Optional mechanics: Emergency Room saves, Scavenging, Reinforcement Waves
Contacts like The Janitor, The Ghost, and The Fixer help you clean up… for a price
You Killed My Dog is:
Cinematic and unforgiving
Stylish and story-driven
Designed for solo or group play
Modular, expandable, and deadly by default
You don’t roll to pet the dog.
You roll because they killed it.
And you’re not going to stop until the whole city knows what that cost them.
For more from Sokratis Ivanovich Games go to:
https://www.drivethrurpg.com/en/publisher/18995/Sokratis-Ivanovich