
Action Denied - A Solo Jornaling Game
On Quisicosas since 10 July 2025
Featured in the newsletter of
10 July 2025 (on Substack)
What it is about
"ACTION DENIED" - A Solo Journaling Game Featuring Blastcore Prime
Ever felt like you're destined for a life of high drama and ridiculous glory? Do you possess an unwavering belief in your own heroism, even when no one else is watching? Then prepare to star in your own story with "Action Denied"!
In this unique one-page solo journaling game, you step into the tiny, but mighty, shoes of Blastcore Prime. You were once a shining role model, now you're more of a "role-maybe" , remixing old catchphrases ironically. Your mission isn't to save the world, but to "win the moment, survive the fanbase, and monologue dramatically in the cereal aisle".
What's Inside This One-Page Game?:
The Premise: Discover the unique personality and drive of Blastcore Prime.
Prompt Table: A d12 table filled with absurd scenarios that will spark your imagination, from dramatically bursting through curtains to declaring static cling your new nemesis.
Getting Started: Simple suggestions for supplies (a 1d12 and a journal), time commitment (20-60 minutes), and the game's core tone.
Optional Mechanics: Enhance your play with "Glory Points" for bold actions, "Code Tags" for hero rules (and breaking them!), and "Ego Surge" for those moments of glorious overreaction.
Final Reflection Prompt: A thought-provoking question to conclude your session and dive deeper into Blastcore Prime's complex motivations.
Tone: Get ready for "overwritten heroism turned rogue". This game is packed with one-liners, overreactions, and dramatic defiance. It's a quick, fun game designed for those moments when you need a burst of creative fun and a good laugh at yourself (or your toy!).
Play by yourself, at your own pace! All you need is a journal, a 12-sided dice, and your imagination. Create your own epic, hilarious, and utterly unhinged narrative today!
Knights Arcade Studio - We make games. Sometimes they behave.



