
What it is about
Many years ago I released a little prototype framework for soloing called the Player Emulator with Tags, or PET for short. Soloing tools at the time were usually intended to emulate a GM; this one emulated the players instead. It was part of a personal challenge to write one micro game a month, it was hasty and a bit of a joke. And I think it's the most popular thing I've ever made. This is a revision of PET, expanded and reorganized, with the mechanics that I never used removed and bookkeeping reduced in favor of watching trends. It's not really a second edition so much as it's a reimagining of it the way I would do it now. It is PET, more or less, or -ish. the core tables, Agenda and Focus, have been reworked to be less jokey, less dated, and to focus on trends over time, instead of putting (fake) players in boxes two optional dialogue generators, one table-based and one built on a hexflower (from the Sidekick oracle I semi-released a few years back) a simple narrative game you can use to demo the included systems quickly (and oddly suitable for emulating Saturday Morning cartoons) I'm still tinkering with it, still refining, but playtests so far have been slick and easy. Have fun!


