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Cover of Crimson Vestments - Exsilium

Crimson Vestments - Exsilium

Solo RPG · by Keith DEdinburgh · in English
AI
On Quisicosas since 15 July 2025
Featured in the newsletter of 15 July 2025 (on Substack)

What it is about

Crimson Vestments: Exsilium A solo journaling game of sin, silence, and sacred horror You are a Vestment of the Crimson Order, sworn to root out the infernal, to protect the innocent, to bear your faith like a flame against the dark. But something you did has cast a shadow too deep to ignore. Now you have been exiled. Alone in a crumbling clifftop monastery, with only your relic and your journal for company, you must endure thirty-three nights of isolation, temptation, and spiritual reckoning. The walls whisper. The bones remember. The candle will not go out. Draw a card each day. Record what you witness. Choose to resist: or to yield. Every temptation brings sin. Every act of resistance stains your relic with corruption. Too much of either, and you will not leave this place unchanged. Crimson Vestments: Exsilium is a solo storytelling experience of sacred dread and inner decay. Using a standard deck of cards, a six-sided die, and a blank journal, you will uncover forgotten rituals, weep before silent saints, and face the truth of who you have become. 52 unique card-based scenes, each with branching prompts, escalating choices, and haunting consequences A dual-track system of Sin and Corruption, reflecting moral failure and infernal temptation Interactive relic mechanics, evolving narrative states, and optional journaling challenges Inspired by 1970s religious horror, the challenge of maintaining faith, and meditative introspection Will you return to the fold? Or will something else return in your place? Let this be your word. Crimson Vestments - Exsilium is a prelude to the full tabletop role-playing setting for the Flashpoint system. Although the artwork for this product has been produced using AI, the game design, text and all other material has been created by hand.

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