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Landmark Generator

Solo RPG · by Wytchin Hour · in English
On Quisicosas since 11 February 2026
Featured in the newsletter of 11 February 2026 (on Substack)

What it is about

Landmarks are more than just scenery—they are the features of a world that linger in memory. A single tree, a towering spire, or a peculiar rock formation can spark curiosity, mark a place on a map, or become the starting point for a story. They give both players and Game Masters something to remember, something to explore, and something to question. This supplement is designed to offer a collection of potential landmarks, presented as short, evocative descriptions rather than fully fleshed-out locations. Each entry is a gentle nudge, providing inspiration without over-defining the world. Game Masters can expand upon these ideas as much—or as little—as they like, adapting them to the needs of their story and the whims of their players. Included are landmarks suited to a variety of environments: the bustling streets and quiet corners of towns and cities, the open expanses of grasslands, the rugged heights of mountains, the shifting sands of deserts, and the shadowed depths of forests. Wherever your players wander, these tables can help you seed your world with memorable places that invite exploration, storytelling, and adventure.

More by Wytchin Hour

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