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Cover of Of Blood & Clay

Of Blood & Clay

Solo roleplaying game · by Blackoath Entertainment · in English
On Quisicosas since 3 November 2026
Featured in the newsletter of 3 November 2026 (on Substack)

What it is about

Step into the Wounded Earth, a vast, brutal world ravaged by a war between the followers of The Divine Architect and the wild Firstborn. Inspired by Levantine Bronze Age myths, epic Mesopotamian lore, and classic sword-and-sorcery, Of Blood & Clay is an evocative, rules-light tabletop roleplaying game designed for solo, cooperative, or traditional Game Master–led play. You are not a hero, nor a villain. You are Firstborn, born in the cruel Wounded Earth, driven by your personal ambitions, and trying to carve your own path in this cursed land. Key Features: Flexible Play Modes: Built from the ground up to support solo adventures, co-op campaigns without a GM, or traditional GM-led group play. Rules-Light D6 Dice Pool Mechanics: Fast, intuitive system where players test attributes using pools of standard six-sided dice. Rich Bronze Age & Primordial Lore: Play as diverse Kindred—including the bronze-armored Emmaruqi, the blood-sorcerers of Namtarash's Court, or the divine-touched Nepharud—and fight back against the oppressive mandate of Elythra. Diverse Character Options: Channel the vitality of your own body with Blood Magic, or wield reality-warping Cosmic Sorcery that risks inflicting permanent, physical Divine Corruption. Martial characters can spend Stamina to perform dynamic tactical maneuvers, ensuring there's a valid playstyle for every type of player. Complete Solo Sandbox Engine: Packed with procedural generation tools, a Yes/No Oracle, a Spark Oracle, and a structured Scene Loop for endless GM-less play. Procedural Hexcrawl & Dungeon Crawling: Easily generate overworld hexes, atmospheric site discoveries, hazards, non-combat encounters, and multi-chamber subterranean ruins on the fly. Adventure Sites: The book includes three Adventure Sites for you to explore, each with its own encounters, loot, and problems to solve. Of Blood & Clay is not only a full RPG, it's a toolbox containing dozens of tables, enemies, locations, items, and more built around sword-and-sandal themes, most of which can be used in other games of similar themes and setting. Fully illustrated by José Antonio Ávila, the artist behind the acclaimed Ker Nethalas art. Disclaimer! This is the beta version of the game. It is finished, content-wise, and perfectly playable, but I've decided to open it up before finishing it completely to let the community help me playtest it and shape some of its features. The game is being sold now at a reduced price to reflect this, and I will constantly update the book with new art, fixes, editing, and community suggestions, to make sure it's in perfect shape before its full release. If you want to contribute in this way, help me cover expenses, and get the book at a cheaper price, this is your chance! This is unlike any other Blackoath Entertainment games, as it is a true rules-light RPG. This means that you will be required to improvise and make rulings on the fly, as although there are procedures covering a full sandbox experience (hexcrawling, exploration, dungeon-delving, etc.), these are not heavily detailed in a procedural manner. The vast majority of the book focuses on detailing places to explore and things to do, instead of dealing with rules and procedures.

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