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Skills for RPG Gamemasters

Solo RPG resource · by Ken Wickham · in English
On Quisicosas since 11 April 2023
Featured in the newsletter of 11 April 2023 (on Substack)

What it is about

How does you, as a GM or solo player use character skills in combat, an adventure, or a scene? A skill is a learned ability to perform a task or job effectively and efficiently with determined results, often within a given amount of time or energy. Example of character traits include athletics, acrobatics, fight, shoot, arcana, chemistry, alchemy, biology, and electronics, etc. Why focus on character skills? The answer depends on the type of game that you are planning. For that are using systems that do not have character skills, then this book isn't for you. However, for GMs that use systems with character skills (or whatever they are called), then this book may be for you, Or if you want a Xd12 skill system to go with the Xd12 character trait system, then this book may be for you. This is a guide book that is meant to aid a Gamemaster (GM) or solo game player in making creative content. It's meant to help give useful tips, make aware challenges, and inspirational ideas. Its generic enough for any genre.

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