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Cover of Hidden Action - The Red Case

Hidden Action - The Red Case

Solo roleplaying game · by adolgarev · in English
Game Pay what you want AI: Graphics PDF
On Quisicosas since 8 May 2026
Featured in the newsletter of 8 May 2026 (on Substack)

What it is about

Hidden Action is a table-top, solo and coop game inspired by modern tactical shooter video games. This is a free one-shot scenario based on the original Hidden Action 1.1 game. You have a unique site to explore - a remote, densely forested territory concealing high-tech luxury bunkers. Your objective - locate the red case, and get out. You are not expected to win the game at the first try, maybe not even on tenth. In this game, map knowledge is everything. Success means learning exactly which areas are death traps and where to secure a quick getaway using a hand glider or inflatable boat. Worse, the enemies aren't just waiting for you. You’ll face opponents that traverse the map on their own and try to find you if you are not careful enough – a unique feature of the Hidden Action engine that brings a feeling of a PVP game. What's Included The Rulebook A number of items from the original and a few unique items Character equipment guidelines Premade characters The Red Case scenario that features the "Doggy" NPC What You Need to Play A pen A paper 6d6 The rulebook and a scenario November 1997. Pillet tried to pet it. Lost three fingers. The dog laughed. I swear to God, it laughed. Update (7/6/2026) Clarified how the same action rule works with reactions and reactions in case of Engage and Disengage actions. Clarified what nearby means. Update (8/2/2026) Ranged attack – clarified hip fire rules, it can be used at melee range and costs +1 difficulty. Ranged attack – added Ergonomics stat – how difficult to ready a weapon. Ontario MK3 and Katana debuff. Update (9/22/2026) Revised Stress and Panic Mechanics. Added sedatives from the original game.

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