
100 Space Facility Quirks - Vol 10: Prison
On Quisicosas since 27 October 2025
Featured in the newsletter of
27 October 2025 (on Substack)
What it is about
Deep space facilities can be spaceports, space stations, bunkers, moon bases, cities, industrial installations, outposts, colonies, or scientific research stations. These facilities can act like homes and workplaces for both a crew and/or a population that can last for a few decades or centuries. And over time, these choices can alter the very programming, space, and infrastructure of any place.
This list is intended for any space setting (like Traveller, Star Wars, Star Trek, Mothership, Alien, Space Opera, Rifts, Babylon 5, Red Dwarf, Cyber-punk, etc.) where technology is not necessarily uniform or simple. This roleplaying tool can help the Game Master to develop experimental test sites, prisons, penal colonies, and jails. It gives dozens of ways to add a new dimension to your next lonely corner of the cosmos.
This Roll Percentile list has one hundred possible results in this format:
Roll result: A brief description of a strange feature of the Prison that exists within a space facility.
Example 101: Poor public opinion of the prison means the area around it has become a squalid slum avoided by most people.
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Other similar products from D10 Dimensions:
100 Space Facility Quirks - Vol 1: Ruins
100 Space Facility Quirks - Vol 2: Slums
100 Space Facility Quirks - Vol 3: Hangar Bay
100 Space Facility Quirks - Vol 4: Entertainment Sector
100 Space Facility Quirks - Vol 5: Space Bar
100 Space Facility Quirks - Vol 6: Industrial Sector
100 Space Facility Quirks - Vol 7: Outer Perimeter
100 Space Facility Quirks - Vol 8: Medlab
100 Space Facility Quirks - Vol 9: Green Zone
Deep Space Backwater Planetoid Generator
100 Planetary Industries in Deep Space
Deep Space Colony Name Generator
50 Locations for a Space Pirate Base
And many more!





