
DIE Ball: Free Agents Module Pack
Publicado el 5 de noviembre de 2026 · En Quisicosas desde el 6 de noviembre de 2026
Apareció en el boletín del
6 de noviembre de 2026 (en Substack)
De qué va
NOTE: TWO MODULE PACKS ARE REQUIRED TO PLAY DIE BALL Players are thrust into a world of fantasy and science fiction where they will bring a team of diverse characters to the pitch of DIE Ball. The realm of DIE Ball is at the nexus of disparate universes where anything in any form can and does exist. From the familiar to the furthest reaches of the imagination, species of all manner of man and beast have adopted a common sport known as DIE Ball . DIE Ball is a 2 player head-to-head game of everything from hand and tableau management, to bluffing and betting, to area control, all trying to score just 7 points, or have the high score when the clock runs out. Players will compete to push the die across the scoring line, scoring as many points as the die's value. Meanwhile, the other player will try to stop them with special abilities, timely dice rolls, and maintaining control of the field. Welcome to the free agent market. Cast-offs, has-beens, players with something to prove. The free agent market is teeming with players hungry for a shot with a squad willing to take them on. Each brings their unique skill set to any team, and set out to show that they deserve a spot on the roster. Superstars? Not really. Stand outs? Maybe for the wrong reasons. Hungry? Absolutely. Signing a free agent might be just the thing to take any DIE Ball squad from chump to champ. 4 Player cards RULES: https://buttonshygames.com/pages/die-ball DETAILS Players: 2 (with solo mode variant rules) Ages: 14+ Length: 60 minutes CREDITS Publisher: Button Shy Games Designer: Andrew Basile, George Tagmire, Jason Tagmire Art: Filip Popovic PNP DETAILS Page count: 2 Components: 4 cards, rules Additional components needed: 6 six-sided dice per team, 15 small cubes per team, 1 six-sided die for the DIE Ball and 1 six-sided die for the Clock Die.











