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Cover of In Excess Umbra

In Excess Umbra

Solo roleplaying game · by Alfred Valley · in English
Game Pay what you want No AI PDF
On Quisicosas since 21 January 2024
Featured in the newsletter of 21 January 2024 (on Substack)

What it is about

In Excess Umbra is a tiny dungeon generation procedure designed for the 24-word RPG Jam . It requires 3 different coins and materials for drawing. The game itself is sized to fit on two sides of a standard business card. As per the rules of the jam, it features 24 'words' (if you include the coin symbols in the table). It is intended to be played as a standalone activity or as a GM (or solo) tool for other games involving dungeons. The prompt words in the table are my attempt at a taxonomy of dungeon encounters. In other words these can, when combined, be used to describe a wide variety of experiences. They are intended to not be taken at face value but interpreted to match the story the GM / solo player wants to convey: Prompt Example interpretations DISCRETE present, immediate, one-off, temporary, finite, static RECURSIVE revealed over time, reoccurring, related to previous experience, infinite, fluid CHALLENGE danger, obstacle, difficulty, predicament GAIN reward, increase, extension, emergence OBSCURITY darkness, uncertainty, deception, scarcity COMPROMISE cost, sacrifice, risk, restriction, limits In a similar vein, you may also like DODMAN , my coin-based pointcrawl generator. Ratings & Comments If you have enjoyed this game, please consider leaving a rating and a comment. I'd love to hear about your experiences. Due to the way itch.io handles comments (it’s a bit broken), if you want to leave one please consider posting it with your rating AND also separately on the page itself . That way, other users who come to this page will be able to see it. Thanks!

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