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Cover of ​Cinder & Ash Definitive Edition

​Cinder & Ash Definitive Edition

Solo roleplaying game · by Soul Art Toys · in English
Game Pay what you want AI: Graphics, Sounds, Text PDF
On Quisicosas since 11 August 2026
Featured in the newsletter of 11 August 2026 (on Substack)

What it is about

"The fire fades, the mind fractures, but the loop remains." Lore The ash of the ancient world clings to your armor. You are a Cursed One, bound to an endless cycle of death and rebirth within the depths of a volatile chasm. As you descend into the fog, you must manage your dwindling stamina and defend your fracturing sanity against the terrors of the void. Will you harvest enough souls to ascend, or will you wither into nothingness? The fire is waning, and the abyss calls. Game Details Number of Players: 1 (Solo-First) Genre: Dark Fantasy / Roguelike / Print & Play Play Time: 15 - 20 minutes per cycle Main Mechanics: Resource Management, Turn-Based Tactical Combat, Risk vs. Reward Exploration Core Mechanics The Unified Rite: Experience the ultimate edition of Cinder & Ash , combining the core rules with the deep mechanical progression of the Embers of the Abyss and Whispers of the Scorched expansions on a single sheet. The Weight of the Mind: Manage your Sanity (SN). Drifting into Hysteria (0 SN) alters your perception of reality, permanently penalizing your attack rolls and forcing you to face the nightmarish Corrupted Bestiary instead of standard encounters. The Ashen Armory: Scavenge for souls or roll for randomized Equipment like the Greatshield and Twin Blades. Alternatively, bind yourself to powerful but cursed Forbidden Artifacts that grant immense strength at a dangerous cost to your vitals. Abyssal Depths Endgame: Defeating the standard Chasm Boss is only the beginning. Brave the true endgame by plunging into the Abyssal Depths, surviving deadly new threats to track your Ascension bonuses and Cycles Survived. Requirements To play this print and play roguelike, you will need: 1 Printed Copy of the ruleset and the game sheet (which condenses the core game and the two expansions). 1 Standard Six-Sided Die (1d6) to resolve trials, combat, and exploration tables. Tracking Tokens: Small dice, paperclips, cubes, or a pencil to track your Vitals (HP, ST, SO, SN). FREE OST INSIDE! Looking for another adventure? Try this next: &lt;a href=&quot;<a href="https://soulartoys.itch.io/the-long-night">THE&quot; class=&quot;redactor-linkify-object&quot;&gt;https://soulartoys.itch.io/the-long-night&quot;&gt;THE</a> LONG NIGHT by Soul Art Toys&lt;/a&gt;

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