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Cover of T.A.R.O.T.

T.A.R.O.T.

Solo roleplaying game · by Soul Art Toys · in English
Game Pay what you want AI: Graphics, Text Card Game PDF
On Quisicosas since 25 August 2026
Featured in the newsletter of 25 August 2026 (on Substack)

What it is about

"A tightly balanced, deeply tactical solo framework transforming any board game through a Risk-Reward Economy, Pacing Tiers, and Divergent AI Personalities." Lore Fate is not merely a roll of the dice; it is a deck waiting to be drawn. T.A.R.O.T. introduces a universal engine that breathes autonomous life into solitary tabletop sessions. Whether you are facing down ruthless dungeon crawlers, fierce area-control skirmishes, or intricate economic resource engines, the cards govern the unpredictable tides of war and crisis. Master the deck, bend the suits to your strategy, and survive the ticking clock of the Major Arcana. Game Details Number of Players: 1 (Solo) Genre: Universal Solo Framework / Tabletop Tool Play Time: Variable (Adapts to your chosen board game) Main Mechanics: Card-driven AI automation, hand management mitigation, and escalating crisis timers. Core Mechanics Deck Hierarchy: Worker (2–6), Surge (7–10), and Vanguard (Aces/Courts) split the 56 Minor Arcana. Suits: Wands (force), Cups (control), Swords (precision), and Pentacles (economy) dictate AI actions. AI Archetypes: Select Aggressive, Tactical, or Strategic behaviors to match your game. Mitigation: Hold 3 cards to Redirect suits, Burn for defense, or use The Oracle's Gamble once per game. Crisis Clock: Draw a Major Arcana every 3 rounds for Catalysts, Anathemas, or Ruling Laws. Requirements Any standard board game you wish to adapt for solo play. A standard tarot deck (56 Minor Arcana and 22 Major Arcana).

More by Soul Art Toys

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