
Infernal Whiskers: Second Life
On Quisicosas since 3 September 2025
Featured in the newsletter of
3 September 2025 (on Substack)
What it is about
Infernal Whiskers: Second Life Infernal Whiskers: Second Life is the Second Edition of the solo journaling RPG where a demon’s possession went wrong — and now you’re trapped in the body of a cat. Once you commanded fire and fear. Now you curl up in sunbeams, claw the sofa, and hiss at shadows. Your journal records the struggle between your infernal will and your feline instincts. Each card you draw reveals a new moment — tender, terrifying, absurd, or bittersweet. Will you fight to escape? Bend humans to your will? Or discover something small and soft that even demons can’t destroy? This is not a game of winning or losing. It’s a game of moods, memory, and transformation. What’s New in the Second Edition Expanded 54-card journaling engine with detailed prompts Guidance for writing your own prompts and alternate endings Advanced mechanics: The Dwindling Name, The Binding Weakens, Shadow Scenes, Final Form Variants for duet and collaborative play Resources and printables for custom decks, trackers, and quick reference A full sample playthrough and expanded designer’s notes How to Play Draw a card Use its suit (theme) and value (intensity) — or the matching prompt — to inspire your journal entry Write in the voice of the demon, the cat, or something between Continue until your story finds its ending — or your nine lives run out No dice. No prep. Just a deck of cards, a notebook, and your imagination. I’d love to hear your feedback on this Second Edition. If you play Infernal Whiskers: Second Life , please share your thoughts, stories, or journals — they’ve been a huge inspiration in shaping the game, and they’ll help guide its future.





