
Cinder & Ash: Embers of the Abyss Expansion
On Quisicosas since 6 March 2026
Featured in the newsletter of
6 March 2026 (on Substack)
What it is about
"The Rite of the Ascent is a loop without end. You are not the first to Strike, and you will not be the last to Wither." The Embers of the Abyss expansion builds upon the foundation of Cinder & Ash by introducing permanent character growth, equipment, and a higher difficulty tier. What’s New Character Origins (Classes): Before starting your cycle, you now choose a permanent perk, such as starting with 12 Max HP instead of the standard 10. The Armory (Equipment): When you encounter a Relic , you can now roll for permanent gear like a Greatshield (damage reduction) or Blood Pendant (lifesteal) instead of just scavenging Souls. The Abyssal Depths: A new high-level location that unlocks after defeating the initial BOSS . It features an advanced encounter table with deadlier enemies and a final confrontation with The Void . Stamina Break: A new tactical risk where attempting to Strike or Dodge with 0 ST causes you to lose 1 HP from exhaustion. To fully experience the expansion, you must use these new rules in conjunction with the original Cinder & Ash card . I ncluding the primary tracking for Vitality (10 HP) , Stamina (3 ST) , and Souls (0 SO) on the card margin . How to Use Together Integrated Tracking: Continue using the margin trackers on the original card to manage your stats . The Ascent: Start your journey by rolling on the original Chasm Table (1d6) . The Stance: Use the original combat actions— Strike , Dodge , and Recover —to survive encounters . Expansion Integration: At Setup: Apply your chosen Origin Perk to the starting stats on the original card . At Relics: When the original table results in a Relic (Roll 4) , you may choose the new Armory equipment options instead of the standard 2 Souls . After the Boss: Only after defeating the BOSS (Roll 6) from the original card do you transition to the Abyssal Depths table. Wither: The penalty for reaching 0 HP remains the same: lose all Souls and restart the entire cycle from the beginning. <a href="<a href="https://soulartoys.itch.io/cinder-ash-whispers-of-the-scorched-expansion">Cinder" class="redactor-linkify-object">https://soulartoys.itch.io/cinder-ash-whispers-of-the-scorched-expansion">Cinder</a> & Ash: Whispers of the Scorched Expansion by Soul Art Toys</a>





